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    Farthest Frontier

    This article provides a table of Buildings in Farthest Frontier with high-level details. For an index of all Buildings visit: Category:Buildings.

    Buildings are placeable structures that form the backbone of your town's life.

    Shelters, workplaces, amenities, decorations and more all fall into this category and are crucial to keeping your villagers happy, fed, and alive.

    A small selection of buildings is initially available to construct with more unlocking as certain requirements are met, primary town hall upgrades and the completion of other buildings in your town.

    Buildings are organized in the construction list by category/function, as well as tier. More advanced tiers of buildings almost always require an upgrade to your town hall at minimum.

    Building List

    Amenities and Services

    Buildable

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades to Desirability
    Town Center 1 None 6x6 18 Logs None None None Town Center - Tier 2 Positive
    Market 1 Saw Pit
    Storehouse
    4x4 30 Planks
    10 Stone
    None Gold Ingots 1x Grocer Market - Tier 2 Positive
    Graveyard 1 None Min 3x3
    Max 10x10
    None None None None NA NA
    Healer's House 2 Town Center - Tier 2 3x3 30 Planks
    20 Clay
    100 Gold Ingots
    30 Gold Ingots Waste 1x Healer Hospital Positive
    Trading Post 2 Town Center - Tier 2 4x5 35 Logs
    10 Stone
    None None 1-2x Trader Trading Center NA
    School 2 Town Center - Tier 2 3x4 50 Planks
    25 Clay
    None None 1x Teacher NA Positive
    Rat Catcher 2 Town Center - Tier 2 2x2 10 Logs
    20 Planks
    8 Gold Ingots None 1x Rat Catcher NA NA
    Pub 3 Town Center - Tier 3 2x3 50 Planks
    15 Stone
    None Gold Ingots
    Happiness
    1x Publican NA Positive
    Apothecary Shop 3 Town Center - Tier 3 2x3 30 Planks
    40 Bricks
    150 Gold Ingots
    None Medicine 1-2 Apothecary NA NA
    Theater 3 Town Center - Tier 3 5x5 150 Planks
    150 Bricks
    1000 Gold Ingots
    20 Gold Ingots Happiness None Theater - Tier 2 Very Positive

    Upgraded

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades to Desirability
    Town Center - Tier 2 Town Center
    8 Shelter
    1 Market
    30 Villagers
    6x6 40 Planks
    25 Stone
    None None None Town Center - Tier 3 Positive
    Town Center - Tier 3 Town Center - Tier 2
    25 Homestead
    1 School
    1 Trading Post
    125 Villagers
    6x6 100 Planks
    100 Clay
    1200 Gold Ingots
    None None None Town Center - Tier 4 Positive
    Town Center - Tier 4 Town Center - Tier 3
    25 Large House
    1 Theater
    1 Trading Center
    250 Villagers
    6x6 100 Planks
    150 Clay
    100 Iron
    3500 Gold Ingots
    None None None NA Positive
    Market - Tier 2 Town Center - Tier 3
    25 Large House
    1 Theater
    1 Trading Center
    250 Villagers
    4x4 100 Planks
    150 Clay
    100 Iron
    3500 Gold Ingots
    None None 1-2 Grocer NA Positive
    Hospital Town Center - Tier 3 3x3 50 Planks
    50 Bricks
    500 Gold Ingots
    60 Gold Ingots Waste 1-2 Healer NA Very Positive
    Trading Center Town Center - Tier 3 4x5 80 Planks
    50 Bricks
    500 Gold Ingots
    None None 1-2 Trader NA NA
    Theater - Tier 2 Town Center - Tier 4 5x5 150 Planks
    200 Bricks
    2500 Gold Ingots
    40 Gold Ingots None None NA Extremely Positive

    Housing

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgradeable Desirability
    Shelter 1 Town Center 3x3 10 Logs None None None Yes NA
    Temporary Shelter 2 Town Center - Tier 2 3x3 15 Logs None None None No NA

    Storage

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgradeable Desirability
    Stockyard 1 Town Center 4x4 15 Logs None None None Yes NA
    Storehouse 1 Stockyard 3x4 25 Logs None None None Yes NA
    Root Cellar 1 Stockyard 2x3 10 Logs
    20 Stone
    None None None Yes NA
    Wagon Shop 2 Town Center - Tier 2 3x3 30 Planks
    5 Stone
    None None 1-2x Wainwright No NA
    Granary 2 Town Center - Tier 2 2x2 25 Planks
    15 Stone
    None None None No NA
    Cooper 2 Town Center - Tier 2 3x3 50 Planks None Barrels 1-2x Cooper No NA
    Vault 2 Town Center - Tier 2 3x4 40 Stone
    20 Iron
    None None None No NA

    Food Production

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgradeable Desirability
    Hunter Cabin 1 None 2x3 10 Logs None Meat
    Pelts
    Tallow
    1x Hunter Yes NA
    Forager Shack 1 None 2x3 10 Logs None Mushrooms
    Root Vegetables
    Nuts
    Herbs
    Eggs
    Willow
    Greens
    Berries
    1x Forager No NA
    Fishing Shack 1 None 2x3 10 Logs None Fish 1x Fisherman No NA
    Crop Field 1 None Min 5x5
    Max 12x12
    None None Flax
    Greens
    Grains
    Root Vegetables
    1-7 Farmer No NA
    Smokehouse 1 None 2x2 15 Logs
    8 Stone
    None Smoked Meat
    Smoked Fish
    1x Smoker No Very Negative
    Windmill 2 Town Center - Tier 2
    Saw Pit
    3x3 35 Planks
    10 Stone
    1 Heavy Tools
    None Flour 1-2x Miller No Very Negative
    Bakery 2 Town Center - Tier 2 2x3 30 Planks
    15 Stone
    None Bread 1-2 Baker No Positive
    Barn 2 Town Center - Tier 2
    Trading Post
    4x6 25 Logs
    100 Planks
    15 Stone
    None Meat
    Pelts
    Tallow
    Milk
    1-2 Herder Yes Very Negative
    Arborist Building 2 Town Center - Tier 2 2x4 20 Planks
    10 Stone
    25 Clay
    None Fruit 1x Arborist No NA
    Cheesemaker 3 Town Center - Tier 3
    Barn
    3x3 25 Planks
    50 Bricks
    None Cheese 1-6x Cheesemaker No NA
    Preservist Building 3 Town Center - Tier 3 3x3 50 Bricks
    50 Gold Ingots
    None Preserves
    Preserved Vegetables
    1-6x Preservist No NA

    Resources

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgradeable Desirability
    Basic Well 1 None 2x2 5 Logs
    5 Stone
    None Water NA Yes Positive
    Firewood Splitter 1 None 2x3 10 Logs None Firewood 1-2x Firewood Splitter Yes Very Negative
    Saw Pit 1 Stockyard 3x4 25 Logs None Planks 1-4x Sawyer Yes Very Negative
    Tannery 1 Basic Well
    Hunter Cabin
    Storehouse
    3x3 20 Logs
    5 Stone
    None Hide Coats 1-4x Tanner No Very Negative
    Cobbler Shop 1 Saw Pit
    Storehouse
    2x3 25 Planks
    5 Stone
    None Shoes 1-2x Cobbler No NA
    Fletcher Building 1 Saw Pit 2x3 20 Planks None Bow
    Arrows
    1-2x Fletcher Yes NA
    Basket Shop 1 Forager Shack
    Saw Pit
    Storehouse
    2x3 20 Planks
    5 Stone
    None Basket 1-2x Basket Maker No NA
    Compost Yard 1 Saw Pit 4x4 15 Logs
    15 Planks
    4Gold Ingots Fertilizer* 1 Nightsoil Collector No Very Negative
    Work Camp 2 Stockyard
    Wagon Shop
    3x3 20 Logs None Logs
    Stone
    1-4x Work Camp Laborer No Negative
    Clay Pit 2 Town Center - Tier 2
    Wagon Shop
    3x3 10 Logs
    15 Planks
    None Clay 1-6x Miner No NA
    Iron Mine 2 Town Center - Tier 2
    Wagon Shop
    3x3 15 Planks None Iron Ore 1-6x Miner No Very Negative
    Gold Mine 2 Town Center - Tier 2
    Wagon Shop
    3x3 15 Planks None Gold Ore 1-6x Miner No Very Negative
    Coal Mine 2 Town Center - Tier 2
    Wagon Shop
    3x3 15 Planks None Coal 1-6x Miner No Very Negative
    Sand Pit 2 Town Center - Tier 2
    Wagon Shop
    3x3 10 Logs
    15 Planks
    None Sand 1-6x Miner No NA
    Apiary 2 Town Center - Tier 2 1x1 10 Planks
    5 Stone
    None Honey
    Wax
    NA No NA
    Potter Building 2 Town Center - Tier 2
    Storehouse
    3x4 50 Planks
    15 Stone
    None Pottery 1-6x Potter No NA
    Weaver Building 2 Town Center - Tier 2 3x4 80 Planks None Linen Clothes 1-6x Weaver No NA
    Candle Shop 2 Town Center - Tier 2 2x3 50 Planks
    15 Clay
    None Candles 1-4x Chandler No NA
    Soap Shop 2 Town Center - Tier 2 3x4 40 Planks None Soap 1-4x Soap Maker No Very Negative
    Charcoal Kiln 2 Town Center - Tier 2
    Stockyard
    Firewood Splitter
    3x4 30 Stone None Charcoal 1-4x Charcoal Maker No Very Negative
    Armory 2 Town Center - Tier 2 3x4 40 Planks
    25 Stone
    300 Gold Ingots
    None Shield
    Hauberk
    1-4x Armourer Yes NA
    Furniture Workshop 3 Town Center - Tier 3 3x5 100 Planks
    10 Stone
    1 Heavy Tools
    None Furniture 1-6x Furniture Maker No NA
    Brewery 3 Town Center - Tier 3 4x4 50 Planks
    30 Stone
    None Beer 1-6x Brewer No NA
    Foundry 3 Town Center - Tier 3 3x4 25 Planks
    30 Stone
    1 Heavy Tools
    250 Gold Ingots
    None Iron
    Gold Ingots
    1-4x Foundryman Yes Very Negative
    Blacksmith Forge 3 Town Center - Tier 3 3x4 20 Planks
    15 Stone
    1 Heavy Tools
    250 Gold Ingots
    None Tools
    Heavy Tools
    Weapons
    1-4x Blacksmith Yes Very Negative
    Brickyard 3 Town Center - Tier 3 4x5 25 Planks
    25 Stone
    None Bricks 1-2x Brickmaker No Very Negative
    Glassmaker 3 Town Center - Tier 3 3x4 20 Planks
    65 Bricks
    15 Iron
    1 Heavy Tools
    None Glassware 1-8x Glassmaker No Very Negative

    Defenses

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgradeable Desirability
    Barracks 2 Town Center - Tier 2
    Saw Pit
    4x6 25 Planks
    25 Stone
    250 Gold Ingots
    8 Gold Ingots None 1-12 Soldier Yes NA
    Lookout Tower 2 None 1x1 25 Logs
    25 Stone
    10 Gold Ingots
    5 Gold Ingots None 1-2 Guard Yes NA

    Walls and Roads

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgradeable Desirability
    Fence 1 None 1x1 1 Logs None None None No NA
    Fieldstone Wall 1 WNone 1x1 1 Stone None None None Yes NA
    Fence Gate 1 None 1x1 4 Logs None None None No NA
    Dirt Road 1 None Min 1x3 None None None None Yes NA
    Palisade Wall 2 Town Center - Tier 2 1x1 3 Logs None None None Yes NA
    Palisade Gate 2 Town Center - Tier 2 1x1 12 Logs None None None Yes NA
    Cobbled Road 2 Town Center - Tier 2 Min 1x3 20 Stone None None None No NA
    Fortified Wall 3 Town Center - Tier 3 1x1 4 Stone None None None Yes NA
    Fortified Gate 3 Town Center - Tier 3 1x1 8 Logs
    12 Stone
    None None None Yes NA

    Decorations

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgradeable Desirability
    Birch Tree 1 None 1x1 1 Gold Ingots None None None No NA
    Maple Tree 1 None 1x1 1 Gold Ingots None None None No NA
    Oak Tree 1 None 1x1 1 Gold Ingots None None None No NA
    Spruce Tree 1 None 1x1 1 Gold Ingots None None None No NA
    Juniper Bush 1 None 1x1 1 Gold Ingots None None None No NA
    Small Shrub 1 None 1x1 2 Stone
    5 Gold Ingots
    None None None No Positive
    Small Garden 1 None 1x1 5 Planks
    3 Stone
    None None None Yes Positive
    Medium Garden 1 None 2x2 5 Planks
    5 Stone
    20 Gold Ingots
    None None None Yes Positive
    Garden Trail 1 None 1x3 5 Planks
    5 Stone
    15 Gold Ingots
    None None None Yes Positive
    Small Plaza 1 None 1x1 4 Stone
    4 Gold Ingots
    None None None Yes Positive
    Shrine 1 None 3x3 35 Stone
    50 Gold Ingots
    None None None Yes Positive
    Medium Plaza 2 Town Center - Tier 2 2x2 10 Stone
    20 Gold Ingots
    None None None Yes Positive
    Small Park 2 Town Center - Tier 2 3x3 15 Stone
    150 Gold Ingots
    None None None Yes Positive
    Large Park 2 Town Center - Tier 2 5x5 25 Stone
    500 Gold Ingots
    None None None Yes Very Positive
    Small Statue 3 Town Center - Tier 3 1x1 18 Stone
    5 Iron
    250 Gold Ingots
    None None None No Positive
    Medium Statue 3 Town Center - Tier 3 2x3 25 Stone
    15 Iron
    500 Gold Ingots
    None None None No Positive
    Large Statue 3 Town Center - Tier 3 3x4 35 Stone
    25 Iron
    1200 Gold Ingots
    None None None No Very Positive
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