This conversion is a significant extension to the life of the foodstuff, taking meat and fish from a base lifespan of 3 and 2 months respectively to a full 24 months for each in their smoked form. This radical extension in food lifespan serves the Settlement well regardless of size and tier, and will remain a fixture even into late-game.
Basic Strategy[edit | edit source]
As negative-Desirability buildings, Smokehouses should be placed near meat and fish-producing buildings and away from residential areas to limit travel time and Desirability impacts, though the relatively small radius of effect makes this an easy task to accomplish.
Smokehouse workers by default will try to produce fish and meat in equal measure, and will try to strictly adhere to this 1:1 ratio unless altered.
As a result of their adherence, the smokehouse worker will complete a batch of meat, then scour the map and wait as long as necessary for sufficient fish to complete a batch of fish before returning to meat.
This waiting behavior can be a source of great inefficiency for smokehouses, so it is recommended to dedicate a smokehouse (using the sliders in the building UI) to either fish or meat, but not both.