×
Create a new article
Write your page title here:
We currently have 222 articles on Farthest Frontier. Type your article name above or create one of the articles listed here!



    Farthest Frontier

    Illness and misfortune are commonplace on the frontier, but there are steps any settlement leader can take to help mitigate the worst of these issues.


    The following is a collection of helpful advice and a list of all known maladies and potential methods of avoidance specific to each. Do note, not all maladies may appear in a given playthrough and may not occur at all on lower difficulties.

    General Prevention/Remedies[edit | edit source]

    • Provide a supply of hide coats to prevent animal-related injuries
    • Avoid sending civilian villagers into uncharted terrain, manual exploration with hunters increases survivability should wildlife be encountered
    • Villagers garrisoned in the Town Center during raider attacks do not get injured and inflict additional damage to nearby hostiles
    • Taking care of general villager needs (adequate water supply, varied food sources, sufficient clothing/shoes, access to shelter in deadly cold winters) mitigates the majority of injury types
    • Maladies left untreated can progress into more serious/less-survivable afflictions, act quickly if no treatment options are available.
    • A supply of Medicinal Roots allows villagers to self-treat Maladies before medical Buildings are available
    • In later game, Medicine provides this same self-treatment ability with greater success.
    • Herbs and Soap help prevent spread of communicable Maladies
    • A Healer's House increases likelihood of survival, though patient space is limited.
    • The Hospital (upgraded Healer's House) provides a larger boost to survival rates and provides more patient capacity

    Maladies List[edit | edit source]

    Malady Icon Source Spreads? Curable? Avoidance Recommendations
    Food Poisoning Resource gap ?
    • Store food in root cellars
    • Avoid reliance on raw meat/fish
    • Reduce food Spoilage by conversion where possible
    Scurvy Resource gap No
    • Provide a greater variety of food sources (esp. Arborist Fruits and Forager Berries)
    Poisoned Mushrooms Resource gap No
    • Eliminate mushrooms from Forager work zones
    Gout Resource gap No
    • Avoid excessive reliance on Smoked Meat and Fish
    Frostbite Resource gap No
    • Provide Linen Clothing for all villagers
    • Avoid excessive travel times without nearby shelter during winter
    Dehydration Resource gap No
    • Provide sufficient well access to villagers, both near residences and work areas
    Bowel Obstruction Resource gap No
    • Unknown
    Gangrene Injury (progression) No
    • Ensure prompt care for other types of injury
    Broken Bones Injury No
    • Unknown
    Festering Wounds Injury No
    • Avoid raider attacks by using garrison function of Town Center
    • Provide any kind of armor for guards
    Sprained Ankle Injury No
    • Ensure a sufficient supply of Shoes for villagers
    Ratbite Injury No
    • Ensure villagers have access to Hide Coats
    • Use the Rat Catcher building to eliminate and prevent buildup of vermin
    Eagle Attack Injury No
    • Unknown, it is assumed that Hide Coats provide protection
    Foot Wound Injury No
    • Ensure a sufficient supply of Shoes for villagers
    Bee Sting Injury No
    • Unknown, it is assumed that Hide Coats provide protection
    • This is an occupational hazard of Apiary interaction
    Disabled Injury

    (progression)

    No No
    • Results from other forms of injury and disease, especially if left untreated.
    Worms Disease ?
    • Ensure a sufficient supply of Shoes for villagers
    Rabies Disease ?
    • Can result from any animal-inflicted injury
    • Avoid sending unarmed villagers into unexplored areas or areas with known predators
    • Ensure villagers have access to Hide Coats to prevent bites
    Infection Disease

    (progression)

    ?
    • Ensure prompt care for injuries
    Dysentery Disease ?
    Pneumonia Disease

    (progression)

    ?
    • Ensure prompt care for respiratory diseases
    Tetanus Disease No
    Consumption Disease Yes
    Typhoid Disease Yes
    Cholera Disease Yes
    Influenza Disease Yes
    Smallpox Disease Yes
    • Ensure a sufficient supply of soap and herbs
    Bubonic Plague Disease Yes
    • Limit size of rat populations via the Rat Catcher
    • Ensure a sufficient supply of soap and herbs
    Cold Disease Yes
    Cookies help us deliver our services. By using our services, you agree to our use of cookies.
    Cookies help us deliver our services. By using our services, you agree to our use of cookies.