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    Farthest Frontier
    (Redirected from Decorations)

    NOTE: This article provides a table of Buildings in Farthest Frontier with high-level details.
    For an index of all Buildings visit: Category:Buildings. For example town designs, see City Layouts

    Buildings are placeable structures that form the backbone of your town's life.

    Shelters, workplaces, amenities, decorations and more all fall into this category and are crucial to keeping your villagers happy, fed, and alive.

    A small selection of buildings is initially available to construct with more unlocking as certain requirements are met, primary town hall upgrades and the completion of other buildings in your town.

    Buildings are organized in the construction list by category/function, as well as tier. More advanced tiers of buildings almost always require an upgrade to your town hall at minimum.

    Building List[edit | edit source]

    Amenities and Services[edit | edit source]

    Amenities and Services Buildings[edit | edit source]

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Apothecary Shop 3 Town Center - Tier 3
    Hospital
    2x3 120
    Work

    50
    Planks

    50
    Bricks

    300
    Gold Ingots
    None
    Medicine
    2x Apothecary NA NA
    Festival Pole 2 Town Center - Tier 2 4x4 30
    Work

    10
    Logs

    10
    Stone

    150
    Gold Ingots
    None
    Entertainment
    None Paved Festival Pole Positive
    Graveyard 1 None Min 3x3
    Max 10x10
    50
    Work

    5
    Stone
    None None None NA NA
    Guild Hall 4 Town Center - Tier 4 4x5 250
    Work

    100
    Planks

    200
    Bricks

    2500
    Gold Ingots

    50
    None None 8x Guildmaster None NA
    Healer's House 2 Town Center - Tier 2 3x3 80
    Work

    40
    Planks

    20
    Clay

    100
    Gold Ingots
    25
    Gold Ingots
    Waste
    1x Healer Hospital Positive
    Library 4 Town Center - Tier 4 3x4 200
    Work

    80
    Planks

    150
    Bricks

    1000
    Gold Ingots
    None
    Entertainment
    2x Librarian None Very Positive
    Market 1 Saw Pit
    Storehouse
    4x4 50 Planks
    15 Stone
    None
    Gold Ingots
    2x Grocer Market Square Positive
    Pub 3 Town Center - Tier 3 2x3 80
    Work

    50
    Planks

    15
    Stone
    None
    Gold Ingots

    Entertainment
    1x Publican NA Positive
    Rat Catcher 2 Town Center - Tier 2 2x2 60
    Work

    15
    Logs

    20
    Planks
    10
    Gold Ingots
    None 1x Rat Catcher NA NA
    School 2 Town Center - Tier 2 3x4 150
    Work

    60
    Planks

    30
    Clay

    150
    Gold Ingots
    None None 1x Teacher NA Positive
    Shrine 1 Town Center - Tier 3 3x3 50 Stone
    15 Iron
    500 Gold
    None None None Altar Very Positive
    Temple 2 Town Center - Tier 2 5x5 200
    Work

    100
    Stone

    100
    Planks

    1000
    Gold Ingots
    15
    Gold Ingots
    None 3x Priest Grand Temple Very Positive
    Town Center 0 None 6x6 40
    Work

    16
    Logs
    None None None Town Center - Tier 2 Positive
    Trading Post 2 Storehouse
    Saw Pit
    Town Center - Tier 2
    4x5 80
    Work

    40
    Planks

    10
    Stone

    15
    Logs
    None None 2x Trader Trading Center NA
    Theater 3 Town Center - Tier 3 5x5 200
    Work

    150
    Planks

    150
    Bricks

    1250
    Gold Ingots
    30 Gold
    Entertainment
    None Grand Theater Very Positive

    Upgraded[edit | edit source]

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Market Square None 4x4 60
    Planks

    50
    Bricks

    300
    Gold Ingots
    None
    Gold Ingots
    1-2 Grocer Market Positive
    Grand Temple Town Center - Tier 4 5x5 150
    Planks

    250
    Stone

    2500
    Gold Ingots
    75
    Gold Ingots
    None Theater Extremely Positive
    Grand Theater Town Center - Tier 4 5x5 150
    Planks

    200
    Bricks

    40
    Logs

    3000
    Gold Ingots
    32
    Gold Ingots
    Entertainment
    None Theater Extremely Positive
    Hospital Town Center - Tier 3 3x3 60
    Planks

    50
    Bricks

    500
    Gold Ingots
    30
    Gold Ingots
    Waste
    1-2 Healer Healer's House Very Positive
    Paved Festival Pole Town Center - Tier 3 4x4 10
    Logs

    20
    Stone

    500
    Gold Ingots
    None
    Entertainment
    None Festival Pole Very Positive
    Trading Center Town Center - Tier 3 4x5 100
    Planks

    50
    Bricks

    30
    Logs

    500
    Gold Ingots
    None None 1-2 Trader Trading Post NA
    Town Center - Tier 2 Town Center
    8 Shelter
    1 Market
    30 Villagers
    6x6 50 Planks
    25 Stone
    None None None Town Center Positive
    Town Center - Tier 3 Town Center - Tier 2
    25 Homestead
    1 School
    1 Trading Post
    150 Villagers
    6x6 150
    Planks

    150
    Clay

    2000
    Gold Ingots
    None None None Town Center - Tier 2 Positive
    Town Center - Tier 4 Town Center - Tier 3
    25 Large House
    1 Theater
    1 Trading Center
    400 Villagers
    6x6 150
    Planks

    250
    Bricks

    100
    Iron Ingots

    5000
    Gold Ingots
    None None None Town Center - Tier 3 Positive

    Housing[edit | edit source]

    Buildable[edit | edit source]

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades to Desirability
    Shelter 1 Town Center 3x3 20
    Work

    10
    Logs
    None
    Waste
    4 Villagers Homestead NA
    Temporary Shelter 2 Town Center - Tier 2
    Wagon Shop
    3x3 20
    Work

    20
    Logs
    None None None NA NA

    Upgraded[edit | edit source]

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Homestead Town Center - Tier 2
    Basic Well
    30 Desirability
    2 Food Types
    Access to
    Herbs
    3x3 5
    Planks
    None
    Waste
    5 Villagers Shelter NA
    Large House Town Center - Tier 3
    65 Desirability
    3 Food Types
    Access to
    Candles
    or
    Pottery
    3x3 10
    Gold Ingots

    8
    Planks

    4
    Clay
    None
    Waste
    6 Villagers Homestead NA
    Manor Town Center - Tier 4
    85 Desirability
    3 Food Types
    Access to
    Furniture
    or
    Glassware
    3x3 25
    Gold Ingots

    8
    Bricks

    10
    Planks
    None
    Waste
    8 Villagers Large House NA

    Storage[edit | edit source]

    Buildable[edit | edit source]

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades to Desirability
    Cooper 3 Town Center - Tier 3 3x3 60
    Work

    50
    Planks
    None
    Barrels
    1-2x Cooper No NA
    Granary 2 Town Center - Tier 2 2x2 40
    Work

    30
    Planks

    15
    Stone
    None None None No NA
    Root Cellar 1 Stockyard 2x3 40
    Work

    10
    Logs

    20
    Stone
    None None None Brick Root Cellar NA
    Stockyard 1 Town Center 4x4 15
    Work

    10
    Logs
    None None None Large Stockyard NA
    Storehouse 1 Stockyard 3x4 60
    Work

    25
    Logs
    None None None Warehouse NA
    Vault 2 Town Center - Tier 2 3x4 120
    Work

    50
    Stone

    25
    Iron Ingots
    None None None No NA
    Wagon Shop 2 Town Center - Tier 2 3x3 80
    Work

    30
    Planks

    5
    Stone

    10
    Logs
    None None 1-2x Wainwright No NA

    Upgraded[edit | edit source]

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Brick Root Cellar Town Center - Tier 3 2x3 35
    Bricks

    250
    Gold Ingots
    None None None Root Cellar NA
    Large Stockyard none 4x4 50
    Bricks

    200
    Gold Ingots

    30
    Planks
    None None None Stockyard NA
    Warehouse Town Center - Tier 3 3x4 50
    Bricks

    250
    Gold Ingots

    50
    Planks
    None None None Storehouse NA

    Food Production[edit | edit source]

    Buildable[edit | edit source]

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Arborist Building 2 Town Center - Tier 2 2x4 40
    Work

    50
    Planks

    50
    Clay
    None
    Fruit
    1-2x Arborist No NA
    Bakery 2 Town Center - Tier 2 2x3 60
    Work

    30
    Planks

    15
    Stone
    None
    Bread
    1-2x Baker No Positive
    Barn 2 Town Center - Tier 2
    Trading Post
    4x6 80
    Work

    150
    Planks

    40
    Logs

    15
    Stone
    None
    Meat
    Pelts
    Tallow
    Milk
    1-4x Herder Large Barn Very Negative
    Cheesemaker 3 Town Center - Tier 3
    Barn
    3x3 100
    Work

    40
    Planks

    75
    Bricks
    None
    Cheese
    1-6x Cheesemaker No NA
    Crop Field 1 None Min 5x5
    Max 12x12
    44/tile
    Work
    None
    Flax
    Beans
    Greens
    Grain
    Root Vegetables
    1-7x Farmer No NA
    Fishing Shack 1 None 2x3 20
    Work

    10
    Logs
    None
    Fish
    1x Fisherman No NA
    Forager Shack 1 None 2x3 20
    Work

    10
    Logs
    None
    Mushrooms
    Medicinal Roots
    Nuts
    Herbs
    Eggs
    Willow
    Greens
    Berries
    1x Forager No NA
    Hunter Cabin 1 None 2x3 20
    Work

    10
    Logs
    None
    Meat
    Pelts
    Tallow
    1x Hunter Hunter Lodge NA
    Preservist Building 3 Town Center - Tier 3 3x3 80
    Work

    50
    Planks

    80
    Bricks
    None
    Preserves
    Preserved Vegetables
    1-6x Preservist No NA
    Smokehouse 1 None 2x2 25
    Work

    15
    Logs

    8
    Stone
    None
    Smoked Meat
    Smoked Fish
    1x Smoker No Very Negative
    Windmill 2 Town Center - Tier 2
    Saw Pit
    3x3 60
    Work

    35
    Planks

    10
    Stone

    1
    Heavy Tools
    None
    Flour
    1-2x Miller No Very Negative

    Upgraded[edit | edit source]

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Hunter Lodge Town Center - Tier 2 2x3 10 Planks

    5 Iron
    250Gold

    None
    Meat
    Pelts
    Tallow
    1x Hunter Hunter Cabin NA
    Large Barn Town Center - Tier 4 4x6 200
    Planks

    50
    Stone

    50
    Logs
    None
    Meat
    Pelts
    Tallow
    Milk
    1-8x Herder Barn Very Negative

    Resources[edit | edit source]

    Buildable[edit | edit source]

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Apiary 2 Town Center - Tier 2
    Crop Field
    1x1 15
    Work

    10
    Planks

    5
    Stone
    None
    Honey
    Wax
    NA (uses idle Farmers for collection) No NA
    Armory 2 Town Center - Tier 2 3x4 100
    Work

    50
    Planks

    50
    Stone

    300
    Gold Ingots
    None
    Shields
    Hauberks
    1-4x Armorer Arsenal NA
    Basic Well 1 None 2x2 20
    Work

    3
    Logs

    5
    Stone
    None
    Water
    NA Improved Well Positive
    Basket Shop 1 Saw Pit
    Storehouse
    2x3 50
    Work

    25
    Planks

    5
    Stone
    None
    Baskets
    1-2x Basket Maker No NA
    Blacksmith Forge 3 Town Center - Tier 3 3x4 100
    Work

    25
    Planks

    50
    Stone

    1
    Heavy Tools

    300
    Gold Ingots
    None
    Tools
    Heavy Tools
    Weapons
    1-4x Blacksmith Blacksmith Workshop Very Negative
    Brewery 3 Town Center - Tier 3 4x4 120
    Work

    50
    Planks

    50
    Stone
    None
    Beer
    1-6x Brewer No NA
    Brickyard 3 Town Center - Tier 3 4x5 100
    Work

    25
    Planks

    25
    Stone
    None
    Bricks
    1-2x Brickmaker No Very Negative
    Candle Shop 2 Town Center - Tier 2 2x3 60
    Work

    60
    Planks

    30
    Clay
    None
    Candles
    1-4x Chandler No NA
    Charcoal Kiln 2 Town Center - Tier 2
    Stockyard
    Firewood Splitter
    3x4 150
    Work

    50
    Stone
    None
    Coal
    1-4x Charcoal Maker No Very Negative
    Clay Pit 2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    Work

    15
    Logs

    30
    Planks
    None
    Clay
    1-8x Miner No NA
    Coal Mine 2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    Work

    20
    Planks
    None
    Coal
    1-8x Miner No Very Negative
    Cobbler Shop 1 Saw Pit
    Storehouse
    2x3 40
    Work

    30
    Planks

    5
    Stone
    None
    Shoes
    1-2x Cobbler No NA
    Compost Yard 1 Saw Pit 4x4 30
    Work

    15
    Planks

    15
    Logs
    4
    Gold Ingots
    Fertilizer
    1 Nightsoil Collector No Very Negative
    Firewood Splitter 1 None 2x3 15
    Work

    8
    Logs
    None
    Firewood
    1-2x Firewood Splitter Firewood Splitter Workshop Very Negative
    Fletcher Building 1 Saw Pit 2x3 40
    Work

    20
    Planks
    None
    Bows
    Arrows
    1-2x Fletcher Fletcher Workshop NA
    Foundry 3 Town Center - Tier 3 3x4 100
    Work

    25
    Planks

    50
    Stone

    1
    Heavy Tools

    300
    Gold Ingots
    None
    Iron Ingots

    Gold Ingots
    1-4x Foundryman Smeltery Very Negative
    Furniture Workshop 3 Town Center - Tier 3 3x5 150
    Work

    125
    Planks

    25
    Stone

    1
    Heavy Tools
    None
    Furniture
    1-6x Furniture Maker No NA
    Glassmaker 3 Town Center - Tier 3 3x4 150
    Work

    20
    Planks

    125
    Bricks

    15
    Iron Ingots

    1
    Heavy Tools
    None
    Glassware
    1-8x Glassmaker No Very Negative
    Gold Mine 2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    Work

    20
    Planks
    None
    Gold Ore
    1-8x Miner No Very Negative
    Iron Mine 2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    Work

    20
    Planks
    None
    Iron Ore
    1-8x Miner No Very Negative
    Potter Building 2 Town Center - Tier 2
    Storehouse
    3x4 80
    Work

    60
    Planks

    30
    Stone
    None
    Pottery
    1-6x Potter No NA
    Sand Pit 2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    Work

    15
    Logs

    30
    Planks
    None
    Sand
    1-8x Miner No NA
    Saw Pit 1 Stockyard 3x4 35
    Work

    20
    Logs
    None
    Planks
    1-4x Sawyer Saw Mill Very Negative
    Soap Shop 2 Town Center - Tier 2 3x4 80
    Work

    50
    Planks
    None
    Soap
    1-4x Soap Maker No Very Negative
    Tannery 1 Basic Well
    Storehouse
    3x3 50
    Work

    25
    Logs

    10
    Stone
    None
    Hide Coats
    1-4x Tanner No Very Negative
    Weaver Building 2 Town Center - Tier 2 3x4 80
    Work

    60
    Planks

    15
    Logs
    None
    Linen Clothes
    1-6x Weaver No NA
    Work Camp 2 Stockyard
    Wagon Shop
    3x3 30
    Work

    20
    Logs
    None
    Logs
    Stone
    1-4x Work Camp Laborer No Negative

    Upgraded[edit | edit source]

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Arsenal Town Center - Tier 4 3x4 50
    Stone

    1000
    Gold Ingots

    100
    Bricks
    None
    Hauberks
    Shields
    Platemail Armor
    1-6x Armorers Armory NA
    Blacksmith Workshop Town Center - Tier 4 3x4 100
    Bricks

    50
    Stone

    1000
    Gold Ingots
    None
    Tools
    Heavy Tools
    Heavy Weapons
    Weapons
    1-6x Blacksmith Blacksmith Forge Very Negative
    Firewood Splitter Workshop Town Center - Tier 3 2x3 20
    Bricks

    5
    Iron Ingots

    10
    Planks
    None
    Firewood
    1-2x Firewood Splitters Firewood Splitter Very Negative
    Fletcher Workshop Town Center - Tier 2 2x3 30
    Planks

    40
    Bricks
    None
    Arrows
    Crossbows
    1-2x Fletchers Fletcher Building NA
    Improved Well Town Center - Tier 2 2x2 5
    Iron Ingots

    25
    Stone

    150
    Gold Ingots
    None
    Water
    NA Basic Well Very Positive
    Saw Mill Town Center - Tier 3 3x4 25
    Iron Ingots

    75
    Bricks

    1
    Heavy Tools

    250
    Gold Ingots
    None
    Planks
    1-6x Sawyers Saw Pit Very Negative
    Smeltery Town Center - Tier 4 3x4 75
    Bricks

    25
    Iron Ingots

    750
    Gold Ingots
    None
    Iron Ingots
    Gold Ingots
    1-6x Foundryman Foundry Very Negative

    Defenses[edit | edit source]

    Buildable[edit | edit source]

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Barracks 2 Town Center - Tier 2
    Saw Pit
    4x6 150
    Work

    30
    Planks

    25
    Stone

    250
    Gold Ingots
    Monthly:
    5
    Gold Ingots
    (per-soldier)
    One-time:
    25
    Gold Ingots

    to hire

    None 1-12 Soldier Fort NA
    Fortified Wall 3 Town Center - Tier 3 1x1 10
    Work

    3
    Stone
    None None None NA NA
    Fortified Gate 3 Town Center - Tier 3 1x1 50
    Work

    8
    Logs

    10
    Stone
    None None None NA NA
    Lookout Tower 1 None 1x1 100
    Work

    25
    Logs

    15
    Stone

    50
    Gold Ingots
    5
    Gold Ingots
    None 1-2 Guard Watch Tower NA
    Palisade Wall 2 Town Center - Tier 2 1x1 3
    Work

    3
    Logs
    None None None Fortified Wall
    (Upgrade Cost: 3
    Stone

    per square)

    NA
    Palisade Gate 2 Town Center - Tier 2 1x1 15
    Work

    12
    Logs
    None None None Fortified Gate
    (Upgrade Cost: 8
    Logs
    , 10
    Stone

    )

    NA

    Upgraded[edit | edit source]

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Fort Town Center - Tier 4 4x6 500
    Gold Ingots

    15
    Iron Ingots

    100
    Bricks

    50
    Planks
    Monthly:
    5 Gold (per-soldier)
    One-time:
    25 Gold to hire
    None 1-24 Soldier Barracks NA
    Watch Tower 1xBarracks 1x1 35
    Stone

    20
    Iron Ingots

    350
    Gold Ingots

    20
    Planks
    10
    Gold Ingots
    None 1-2 Guard Lookout Tower NA

    Roads and Fencing[edit | edit source]

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Fence 1 None 1x1 2
    Work

    1
    Logs
    None None None NA NA
    Fence Gate 1 None 1x1 15
    Work

    4
    Logs
    None None None NA NA
    Dirt Road 1 None Min 1x3 50
    Work
    None None None Cobbled Road
    (Upgrade Cost: 5
    Stone

    by segment length)

    NA
    Fieldstone Fence 2 Town Center - Tier 2 1x1 3
    Work

    1
    Stone
    None None None NA NA
    Hedge Fence 3 Town Center - Tier 3 1x1 3
    Work

    4
    Bricks

    15
    Gold Ingots
    None None None NA
    Hedge Fence Gate 3 Town Center - Tier 3 1x1 50
    Work

    8
    Logs

    15
    Bricks

    30
    Gold Ingots
    None None None NA
    Cobbled Road 3 Town Center - Tier 3 Min 1x3 50
    Work

    20
    Stone
    None None None NA NA
    Wrought Iron Fence 4 Town Center - Tier 4 1x1 3
    Work

    2
    Iron Ingots

    2
    Bricks

    15
    Gold Ingots
    None None None NA
    Wrought Iron Fence Gate 4 Town Center - Tier 4 1x1 50
    Work

    10
    Iron Ingots

    15
    Bricks

    50
    Gold Ingots
    None None None NA

    Decorations[edit | edit source]

    Buildable[edit | edit source]

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Birch Tree 1 None 1x1 30
    Work

    5
    Gold Ingots
    None None None No NA
    Maple Tree 1 None 1x1 30
    Work

    5
    Gold Ingots
    None None None No NA
    Oak Tree 1 None 1x1 30
    Work

    5
    Gold Ingots
    None None None No NA
    Spruce Tree 1 None 1x1 30
    Work

    5
    Gold Ingots
    None None None No NA
    Juniper Bush 1 None 1x1 30
    Work

    5
    Gold Ingots
    None None None No NA
    Small Shrub 1 None 1x1 10
    Work

    2
    Stone

    5
    Gold Ingots
    None None None No Positive
    Small Garden 1 None 1x1 10
    Work

    5
    Planks

    3
    Stone
    None None None Small Paved Garden Positive
    Medium Garden 1 None 2x2 10
    Work

    5
    Planks

    5
    Stone

    30
    Gold Ingots
    None None None Medium Paved Garden Positive
    Garden Trail 1 None 1x3 30
    Work

    10
    Stone

    25
    Gold Ingots
    None None None Garden Path Positive
    Small Plaza 1 None 1x1 5
    Work

    4
    Stone

    4
    Gold Ingots
    None None None Small Brick Plaza Neutral
    Shrine 1 None 3x3 50
    Work

    35
    Stone

    50
    Gold Ingots
    None None None Altar Positive
    Small Dirt Clearing 2 Town Center - Tier 2 1x1 5
    Work

    1
    Stone

    2
    Gold Ingots
    None None None Neutral
    Flag Pole 2 Town Center - Tier 2 2x2 25
    Work

    2
    Logs

    5
    Stone

    35
    Gold Ingots
    None None None Positive
    Small Bench Plaza 2 Town Center - Tier 2 1x1 5
    Work

    4
    Stone

    15
    Gold Ingots

    1
    Planks
    None None None Neutral
    Small Corner-Bench Plaza 2 Town Center - Tier 2 1x1 5
    Work

    4
    Stone

    15
    Gold Ingots

    1
    Planks
    None None None Neutral
    Medium Plaza 2 Town Center - Tier 2 2x2 30
    Work

    10
    Stone

    30
    Gold Ingots
    None None None Medium Brick Plaza Positive
    Small Park 2 Town Center - Tier 2 3x3 50
    Work

    15
    Stone

    150
    Gold Ingots
    None None None Small Paved Park Positive
    Large Park 2 Town Center - Tier 2 5x5 80
    Work

    30
    Stone

    500
    Gold Ingots
    None None None Large Paved Park Very Positive
    Crates and Barrels 3 Town Center - Tier 3 1x1 15
    Work

    5
    Planks
    None None None Neutral
    Ornamental Tree 3 Town Center - Tier 3 2x2 10
    Work

    5
    Stone

    35
    Gold Ingots
    None None None Positive
    Flower Urn 3 Town Center - Tier 3 1x1 10
    Work

    3
    Bricks

    40
    Gold Ingots

    5
    Iron Ingots
    None None None Positive
    Small Statue 3 Town Center - Tier 3 1x1 50
    Work

    20
    Stone

    15
    Iron Ingots

    450
    Gold Ingots
    None None None No Positive
    Medium Statue 3 Town Center - Tier 3 2x3 80
    Work

    35
    Stone

    35
    Iron Ingots

    1000
    Gold Ingots
    None None None No Positive
    Large Statue 3 Town Center - Tier 3 3x4 100
    Work

    50
    Stone

    65
    Iron Ingots

    1800
    Gold Ingots
    None None None No Very Positive

    Upgraded[edit | edit source]

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Small Paved Garden Town Center - Tier 3 1x1 5
    Bricks

    25
    Gold Ingots
    None None None Small Garden Positive
    Medium Paved Garden Town Center - Tier 3 2x2 50
    Gold Ingots

    15
    Bricks
    None None None Medium Garden Positive
    Garden Path Town Center - Tier 3 1x3 50
    Gold Ingots

    20
    Bricks
    None None None Garden Trail Positive
    Small Brick Plaza Town Center - Tier 3 1x1 30
    Gold Ingots

    5
    Bricks

    5
    Planks
    None None None Small Plaza Neutral
    Paved Flag Pole Town Center - Tier 3 2x2 5
    Logs

    5
    Stone

    100
    Gold Ingots
    None None None Shrine Positive
    Medium Brick Plaza Town Center - Tier 3 2x2 15
    Bricks

    50
    Gold Ingots
    None None None Medium Plaza Positive
    Small Paved Park Town Center - Tier 3 3x3 50
    Bricks

    500
    Gold Ingots
    None None None Small Park Positive
    Large Paved Park Town Center - Tier 3 5x5 100 Bricks
    1000 Gold
    None None None Large Park Very Positive
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