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    Farthest Frontier
    Revision as of 19:55, 18 August 2023 by Acks (talk | contribs)

    NOTE: This article provides a table of Buildings in Farthest Frontier with high-level details.
    For an index of all Buildings visit: Category:Buildings. For example town designs, see City Layouts

    Buildings are placeable structures that form the backbone of your town's life.

    Shelters, workplaces, amenities, decorations and more all fall into this category and are crucial to keeping your villagers happy, fed, and alive.

    A small selection of buildings is initially available to construct with more unlocking as certain requirements are met, primary town hall upgrades and the completion of other buildings in your town.

    Buildings are organized in the construction list by category/function, as well as tier. More advanced tiers of buildings almost always require an upgrade to your town hall at minimum.

    Building List

    Amenities and Services

    Amenities and Services Buildings

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Town Center   0 None 6x6 40
    16
    None None None Town Center - Tier 2 Positive
    Market   1 Saw Pit
    Storehouse
    4x4 50  
    15  
    None 1x Grocer Market Square Positive
    Graveyard   1 None Min 3x3
    Max 10x10
    50
    5
    None None None NA NA
    Shrine   1 Town Center - Tier 3 3x3 50  
    15  
    500  
    None None None Altar Very Positive
    Healer's House   2 Town Center - Tier 2 3x3 80
    40
    20
    100
    25 1x Healer Hospital Positive
    Trading Post   2 Storehouse
    Saw Pit
    Town Center - Tier 2
    4x5 80
    40
    10
    15
    None None 1-2x Trader Trading Center NA
    School   2 Town Center - Tier 2 3x4 150
    60
    30
    150
    None None 1x Teacher NA Positive
    Festival Pole   2 Town Center - Tier 2 4x4 30
    10
    10
    150
    None None Paved Festival Pole Positive
    Rat Catcher   2 Town Center - Tier 2 2x2 60
    15
    20
    10 None 1x Rat Catcher NA NA
    Temple   2 Town Center - Tier 2 6x6 200
    100
    100
    1000 None 3x Priest Grand Temple Very Positive
    Pub   3 Town Center - Tier 3 2x3 80
    50
    15
    None
    1x Publican NA Positive
    Apothecary Shop   3 Town Center - Tier 3
    Hospital
    2x3 120
    50
    50
    300
    None 1-2 Apothecary NA NA
    Theater   3 Town Center - Tier 3 5x5 200
    150
    150
    1250
    30   None Grand Theater Very Positive

    Upgraded

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Town Center - Tier 2   Town Center
    8 Shelter
    1 Market
    30 Villagers
    6x6 50  
    25  
    None None None Town Center Positive
    Town Center - Tier 3   Town Center - Tier 2
    25 Homestead
    1 School
    1 Trading Post
    150 Villagers
    6x6 150
    150
    2000
    None None None Town Center - Tier 2 Positive
    Town Center - Tier 4   Town Center - Tier 3
    25 Large House
    1 Theater
    1 Trading Center
    400 Villagers
    6x6 150
    250
    100
    5000
    None None None Town Center - Tier 3 Positive
    Market Square None 4x4 60
    50
    300
    None 1-2 Grocer Market Positive
    Hospital   Town Center - Tier 3 3x3 60
    50
    500
    30 1-2 Healer Healer's House Very Positive
    Trading Center Town Center - Tier 3 4x5 100
    50
    30
    500
    None None 1-2 Trader Trading Post NA
    Paved Festival Pole Town Center - Tier 3 4x4 10
    20
    500
    None None Festival Pole Very Positive
    Grand Theater Town Center - Tier 4 5x5 150
    200
    40
    3000
    32 None Theater Extremely Positive

    Housing

    Buildable

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades to Desirability
    Shelter   1 Town Center 3x3 20
    10
    None 4 Villagers Homestead NA
    Temporary Shelter   2 Town Center - Tier 2
    Wagon Shop
    3x3 20
    20
    None None None NA NA

    Upgraded

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Homestead Town Center - Tier 2
    Basic Well
    30 Desirability
    2 Food Types
    Access to
    3x3 5 None 5 Villagers Shelter NA
    Large House Town Center - Tier 3
    65 Desirability
    3 Food Types
    Access to or
    3x3 10
    8
    4
    None 6 Villagers Homestead NA
    Manor Town Center - Tier 4
    85 Desirability
    3 Food Types
    Access to or
    3x3 25
    8
    10
    None 8 Villagers Large House NA

    Storage

    Buildable

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades to Desirability
    Stockyard   1 Town Center 4x4 15
    10
    None None None Large Stockyard NA
    Storehouse   1 Stockyard 3x4 60
    25
    None None None Warehouse NA
    Root Cellar   1 Stockyard 2x3 40
    10
    20
    None None None Brick Root Cellar NA
    Wagon Shop   2 Town Center - Tier 2 3x3 80
    30
    5
    10
    None None 1-2x Wainwright No NA
    Granary   2 Town Center - Tier 2 2x2 40
    30
    15
    None None None No NA
    Vault   2 Town Center - Tier 2 3x4 120
    50
    25
    None None None No NA
    Cooper   3 Town Center - Tier 3 3x3 60
    50
    None 1-2x Cooper No NA

    Upgraded

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Large Stockyard none 4x4 50
    200
    30
    None None None Stockyard NA
    Warehouse Town Center - Tier 3 3x4 50
    250
    50
    None None None Storehouse NA
    Brick Root Cellar Town Center - Tier 3 2x3 35
    250
    None None None Root Cellar NA

    Food Production

    Buildable

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Hunter Cabin   1 None 2x3 20
    10
    None 1x Hunter Hunter Lodge NA
    Forager Shack   1 None 2x3 20
    10
    None 1x Forager No NA
    Fishing Shack   1 None 2x3 20
    10
    None 1x Fisherman No NA
    Crop Field   1 None Min 5x5
    Max 12x12
    22

    (variable)

    None 1-7x Farmer No NA
    Smokehouse   1 None 2x2 25
    15
    8
    None 1x Smoker No Very Negative
    Windmill   2 Town Center - Tier 2
    Saw Pit
    3x3 60
    35
    10
    1
    None 1-2x Miller No Very Negative
    Bakery   2 Town Center - Tier 2 2x3 60
    30
    15
    None 1-2x Baker No Positive
    Barn   2 Town Center - Tier 2
    Trading Post
    4x6 80
    150
    40
    15
    None 1-4x Herder Large Barn Very Negative
    Arborist Building   2 Town Center - Tier 2 2x4 40
    50
    50
    None 1-2x Arborist No NA
    Cheesemaker   3 Town Center - Tier 3
    Barn
    3x3 100
    40
    75
    None 1-6x Cheesemaker No NA
    Preservist Building   3 Town Center - Tier 3 3x3 80
    50
    80
    None 1-6x Preservist No NA

    Upgraded

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Hunter Lodge Town Center - Tier 2 2x3 10  

    5  
    250 

    None 1x Hunter Hunter Cabin NA
    Large Barn Town Center - Tier 4 4x6 200
    50
    50
    None 1-8x Herder Barn Very Negative

    Resources

    Buildable

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Basic Well   1 None 2x2 20
    3
    5
    None NA Improved Well Positive
    Firewood Splitter   1 None 2x3 15
    8
    None 1-2x Firewood Splitter Firewood Splitter Workshop Very Negative
    Saw Pit   1 Stockyard 3x4 35
    20
    None 1-4x Sawyer Saw Mill Very Negative
    Tannery   1 Basic Well
    Storehouse
    3x3 50
    25
    10
    None 1-4x Tanner No Very Negative
    Cobbler Shop   1 Saw Pit
    Storehouse
    2x3 40
    30
    5
    None 1-2x Cobbler No NA
    Fletcher Building   1 Saw Pit 2x3 40
    20
    None 1-2x Fletcher Fletcher Workshop NA
    Basket Shop   1 Saw Pit
    Storehouse
    2x3 50
    25
    5
    None 1-2x Basket Maker No NA
    Compost Yard   1 Saw Pit 4x4 30
    15
    15
    4 1 Nightsoil Collector No Very Negative
    Work Camp   2 Stockyard
    Wagon Shop
    3x3 30
    20
    None 1-4x Work Camp Laborer No Negative
    Clay Pit   2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    15
    30
    None 1-8x Miner No NA
    Iron Mine   2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    20
    None 1-8x Miner No Very Negative
    Gold Mine   2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    20
    None 1-8x Miner No Very Negative
    Coal Mine   2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    20
    None 1-8x Miner No Very Negative
    Sand Pit   2 Town Center - Tier 2
    Wagon Shop
    3x3 30
    15
    30
    None 1-8x Miner No NA
    Apiary   2 Town Center - Tier 2
    Crop Field
    1x1 15
    10
    5
    None NA (uses idle Farmers for collection) No NA
    Potter Building   2 Town Center - Tier 2
    Storehouse
    3x4 80
    60
    30
    None 1-6x Potter No NA
    Weaver Building   2 Town Center - Tier 2 3x4 80
    60
    15
    None 1-6x Weaver No NA
    Candle Shop   2 Town Center - Tier 2 2x3 60
    60
    30
    None 1-4x Chandler No NA
    Soap Shop   2 Town Center - Tier 2 3x4 80
    50
    None 1-4x Soap Maker No Very Negative
    Charcoal Kiln   2 Town Center - Tier 2
    Stockyard
    Firewood Splitter
    3x4 150
    50
    None 1-4x Charcoal Maker No Very Negative
    Armory   2 Town Center - Tier 2 3x4 100
    50
    50
    300
    None 1-4x Armorer Arsenal NA
    Furniture Workshop   3 Town Center - Tier 3 3x5 150
    125
    25
    1
    None 1-6x Furniture Maker No NA
    Brewery   3 Town Center - Tier 3 4x4 120
    50
    50
    None 1-6x Brewer No NA
    Foundry   3 Town Center - Tier 3 3x4 100
    25
    50
    1
    300
    None
    1-4x Foundryman Smeltery Very Negative
    Blacksmith Forge   3 Town Center - Tier 3 3x4 100
    25
    50
    1
    300
    None   1-4x Blacksmith Blacksmith Workshop Very Negative
    Brickyard   3 Town Center - Tier 3 4x5 100
    25
    25
    None 1-2x Brickmaker No Very Negative
    Glassmaker   3 Town Center - Tier 3 3x4 150
    20
    125
    15
    1
    None 1-8x Glassmaker No Very Negative

    Upgraded

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Improved Well Town Center - Tier 2 2x2 5
    25
    150
    None NA Basic Well Very Positive
    Firewood Splitter Workshop Town Center - Tier 3 2x3 20
    5
    10
    None 1-2x Firewood Splitters Firewood Splitter Very Negative
    Saw Mill Town Center - Tier 3 3x4 25
    75
    1
    250
    None 1-6x Sawyers Saw Pit Very Negative
    Fletcher Workshop Town Center - Tier 2 2x3 30
    40
    None 1-2x Fletchers Fletcher Building NA
    Arsenal Town Center - Tier 4 3x4 50
    1000
    100
    None 1-6x Armorers Armory NA
    Smeltery Town Center - Tier 4 3x4 75
    25
    750
    None 1-6x Foundryman Foundry Very Negative
    Blacksmith Workshop Town Center - Tier 4 3x4 100
    50
    1000
    None 1-6x Blacksmith Blacksmith Forge Very Negative

    Defenses

    Buildable

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Lookout Tower   1 None 1x1 100
    25
    15
    50
    5 None 1-2 Guard Watch Tower NA
    Barracks   2 Town Center - Tier 2
    Saw Pit
    4x6 150
    30
    25
    250
    Monthly:
    5 (per-soldier)
    One-time:
    25

    to hire

    None 1-12 Soldier Fort NA
    Palisade Wall   2 Town Center - Tier 2 1x1 3
    3
    None None None Fortified Wall
    (Upgrade Cost: 3

    per square)

    NA
    Palisade Gate   2 Town Center - Tier 2 1x1 15
    12
    None None None Fortified Gate
    (Upgrade Cost: 8 , 10

    )

    NA
    Fortified Wall   3 Town Center - Tier 3 1x1 10
    3
    None None None NA NA
    Fortified Gate   3 Town Center - Tier 3 1x1 50
    8
    10
    None None None NA NA

    Upgraded

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Watch Tower 1xBarracks 1x1 35
    20
    350
    20
    10 None 1-2 Guard Lookout Tower NA
    Fort Town Center - Tier 4 4x6 500
    15
    100
    50
    Monthly:
    5   (per-soldier)
    One-time:
    25   to hire
    None 1-24 Soldier Barracks NA

    Roads and Fencing

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Fence   1 None 1x1 2
    1
    None None None NA NA
    Fence Gate   1 None 1x1 15
    4
    None None None NA NA
    Dirt Road   1 None Min 1x3 50 None None None Cobbled Road
    (Upgrade Cost: 5

    by segment length)

    NA
    Fieldstone Fence   2 Town Center - Tier 2 1x1 3
    1
    None None None NA NA
    Hedge Fence   3 Town Center - Tier 3 1x1 3
    4
    15
    None None None NA
    Hedge Fence Gate   3 Town Center - Tier 3 1x1 50
    8
    15
    30
    None None None NA
    Cobbled Road   3 Town Center - Tier 3 Min 1x3 50
    20
    None None None NA NA
    Wrought Iron Fence   4 Town Center - Tier 4 1x1 3
    2
    2
    15
    None None None NA
    Wrought Iron Fence Gate   4 Town Center - Tier 4 1x1 50
    10
    15
    50
    None None None NA

    Decorations

    Buildable

    Building Icon Tier Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades To Desirability
    Birch Tree   1 None 1x1 30
    5
    None None None No NA
    Maple Tree   1 None 1x1 30
    5
    None None None No NA
    Oak Tree   1 None 1x1 30
    5
    None None None No NA
    Spruce Tree   1 None 1x1 30
    5
    None None None No NA
    Juniper Bush   1 None 1x1 30
    5
    None None None No NA
    Small Shrub   1 None 1x1 10
    2
    5
    None None None No Positive
    Small Garden   1 None 1x1 10
    5
    3
    None None None Small Paved Garden Positive
    Medium Garden   1 None 2x2 10
    5
    5
    30
    None None None Medium Paved Garden Positive
    Garden Trail   1 None 1x3 30
    10
    25
    None None None Garden Path Positive
    Small Plaza   1 None 1x1 5
    4
    4
    None None None Small Brick Plaza Neutral
    Shrine   1 None 3x3 50
    35
    50
    None None None Altar Positive
    Small Dirt Clearing   2 Town Center - Tier 2 1x1 5
    1
    2
    None None None Neutral
    Flag Pole   2 Town Center - Tier 2 2x2 25
    2
    5
    35
    None None None Positive
    Small Bench Plaza   2 Town Center - Tier 2 1x1 5
    4
    15
    1
    None None None Neutral
    Small Corner-Bench Plaza   2 Town Center - Tier 2 1x1 5
    4
    15
    1
    None None None Neutral
    Medium Plaza   2 Town Center - Tier 2 2x2 30
    10
    30
    None None None Medium Brick Plaza Positive
    Small Park   2 Town Center - Tier 2 3x3 50
    15
    150
    None None None Small Paved Park Positive
    Large Park   2 Town Center - Tier 2 5x5 80
    30
    500
    None None None Large Paved Park Very Positive
    Crates and Barrels   3 Town Center - Tier 3 1x1 15
    5
    None None None Neutral
    Ornamental Tree   3 Town Center - Tier 3 2x2 10
    5
    35
    None None None Positive
    Flower Urn   3 Town Center - Tier 3 1x1 10
    3
    40
    5
    None None None Positive
    Small Statue   3 Town Center - Tier 3 1x1 50
    20
    15
    450
    None None None No Positive
    Medium Statue   3 Town Center - Tier 3 2x3 80
    35
    35
    1000
    None None None No Positive
    Large Statue   3 Town Center - Tier 3 3x4 100
    50
    65
    1800
    None None None No Very Positive

    Upgraded

    Building Icon Prerequisite Size Cost Upkeep Produced Item Occupancy Upgrades From Desirability
    Small Paved Garden Town Center - Tier 3 1x1 5
    25
    None None None Small Garden Positive
    Medium Paved Garden Town Center - Tier 3 2x2 50
    15
    None None None Medium Garden Positive
    Garden Path Town Center - Tier 3 1x3 50
    20
    None None None Garden Trail Positive
    Small Brick Plaza Town Center - Tier 3 1x1 30
    5
    5
    None None None Small Plaza Neutral
    Paved Flag Pole Town Center - Tier 3 2x2 5
    5
    100
    None None None Shrine Positive
    Medium Brick Plaza Town Center - Tier 3 2x2 15
    50
    None None None Medium Plaza Positive
    Small Paved Park Town Center - Tier 3 3x3 50
    500
    None None None Small Park Positive
    Large Paved Park Town Center - Tier 3 5x5 100  
    1000  
    None None None Large Park Very Positive
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