miraheze:farthestfrontier>Pikester m (Changed food production from Sub2 to sub1 to match others) |
miraheze:farthestfrontier>Calthaza No edit summary |
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Buildings are organized in the construction list by category/function, as well as tier. More advanced tiers of buildings almost always require an upgrade to your town hall at minimum. |
Buildings are organized in the construction list by category/function, as well as tier. More advanced tiers of buildings almost always require an upgrade to your town hall at minimum. |
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=Building List= |
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===Buildable=== |
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=== Upgraded === |
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! Building !! Prerequisite !! Size !! Materials !! Upkeep !! Produced Item !! Occupancy !! Upgrades to !! Desirability |
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| [[Town Center|Town Center - Tier 2]] || [[Town Center]]<br />8 [[Shelter]]<br />1 [[Market]]<br />30 [[Villagers]] || 6x6 || 40 [[Planks]]<br />25 [[Stone]] || None || None || None || [[Town Center|Town Center - Tier 3]] || Positive |
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| [[Town Center|Town Center - Tier 3]] || [[Town Center|Town Center - Tier 2]]<br />25 [[Shelter|Homestead]]<br />1 [[School]]<br />1 [[Trading Post]]<br />125 [[Villagers]] || 6x6 || 100 [[Planks]]<br />100 [[Clay]]<br />1200 [[Gold Ingots]] || None || None || None || [[Town Center|Town Center - Tier 4]] || Positive |
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| [[Town Center|Town Center - Tier 4]] || [[Town Center|Town Center - Tier 3]]<br />25 [[Shelter|Large House]]<br />1 [[Theater]]<br />1 [[Trading Post|Trading Center]]<br />250 [[Villagers]] || 6x6 || 100 [[Planks]]<br />150 [[Clay]]<br />100 [[Iron]]<br />3500 [[Gold Ingots]] || None || None || None || NA || Positive |
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| [[Market|Market - Tier 2]] || [[Town Center|Town Center - Tier 3]]<br />25 [[Shelter|Large House]]<br />1 [[Theater]]<br />1 [[Trading Post|Trading Center]]<br />250 [[Villagers]] || 4x4 || 100 [[Planks]]<br />150 [[Clay]]<br />100 [[Iron]]<br />3500 [[Gold Ingots]] || None || None || 1-2 [[Grocer]] || NA || Positive |
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| [[Healer's House|Hospital]] || [[Town Center|Town Center - Tier 3]] || 3x3 || 50 [[Planks]]<br />50 [[Bricks]]<br />500 [[Gold Ingots]] || 60 [[Gold Ingots]] || [[Waste]] || 1-2 [[Healer]] || NA || Very Positive |
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| [[Trading Post|Trading Center]] || [[Town Center|Town Center - Tier 3]] || 4x5 || 80 [[Planks]]<br />50 [[Bricks]]<br />500 [[Gold Ingots]] || None || None || 1-2 [[Trader]] || NA || NA |
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| [[Theater|Theater - Tier 2]] || [[Town Center|Town Center - Tier 4]] || 5x5 || 150 [[Planks]]<br />200 [[Bricks]]<br />2500 [[Gold Ingots]] || 40 [[Gold Ingots]] || None || None || NA || Extremely Positive |
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==Housing== |
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==Storage== |
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==Food Production== |
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==Resources== |
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==Defences== |
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==Walls and Roads== |
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==Decorations== |
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Revision as of 14:04, 14 August 2022
This article provides a table of Buildings in Farthest Frontier with high-level details. For an index of all Buildings visit: Category:Buildings.
Buildings are placeable structures that form the backbone of your town's life.
Shelters, workplaces, amenities, decorations and more all fall into this category and are crucial to keeping your villagers happy, fed, and alive.
A small selection of buildings is initially available to construct with more unlocking as certain requirements are met, primary town hall upgrades and the completion of other buildings in your town.
Buildings are organized in the construction list by category/function, as well as tier. More advanced tiers of buildings almost always require an upgrade to your town hall at minimum.
Building List
Amenities and Services
Buildable
Upgraded
Housing
Building | Tier | Prerequisite | Size | Materials | Upkeep | Produced Item | Occupancy | Upgradeable | Desirability |
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Shelter | 1 | Town Center | 3x3 | 10 Logs | None | None | None | Yes | NA |
Temporary Shelter | 2 | Town Center - Tier 2 | 3x3 | 15 Logs | None | None | None | No | NA |
Storage
Building | Tier | Prerequisite | Size | Materials | Upkeep | Produced Item | Occupancy | Upgradeable | Desirability |
---|---|---|---|---|---|---|---|---|---|
Stockyard | 1 | Town Center | 4x4 | 15 Logs | None | None | None | Yes | NA |
Storehouse | 1 | Stockyard | 3x4 | 25 Logs | None | None | None | Yes | NA |
Root Cellar | 1 | Stockyard | 2x3 | 10 Logs 20 Stone |
None | None | None | Yes | NA |
Wagon Shop | 2 | Town Center - Tier 2 | 3x3 | 30 Planks 5 Stone |
None | None | 1-2x Wainwright | No | NA |
Granary | 2 | Town Center - Tier 2 | 2x2 | 25 Planks 15 Stone |
None | None | None | No | NA |
Cooper | 2 | Town Center - Tier 2 | 3x3 | 50 Planks | None | Barrels | 1-2x Cooper | No | NA |
Vault | 2 | Town Center - Tier 2 | 3x4 | 40 Stone 20 Iron |
None | None | None | No | NA |
Food Production
Resources
Defences
Building | Tier | Prerequisite | Size | Materials | Upkeep | Produced Item | Occupancy | Upgradeable | Desirability |
---|---|---|---|---|---|---|---|---|---|
Barracks | 2 | Town Center - Tier 2 Saw Pit |
4x6 | 25 Planks 25 Stone 250 Gold Ingots |
8 Gold Ingots | None | 1-12 Soldier | Yes | NA |
Lookout Tower | 2 | None | 1x1 | 25 Logs 25 Stone 10 Gold Ingots |
5 Gold Ingots | None | 1-2 Guard | Yes | NA |
Walls and Roads
Building | Tier | Prerequisite | Size | Materials | Upkeep | Produced Item | Occupancy | Upgradeable | Desirability |
---|---|---|---|---|---|---|---|---|---|
Fence | 1 | None | 1x1 | 1 Logs | None | None | None | No | NA |
Fieldstone Wall | 1 | WNone | 1x1 | 1 Stone | None | None | None | Yes | NA |
Fence Gate | 1 | None | 1x1 | 4 Logs | None | None | None | No | NA |
Dirt Road | 1 | None | Min 1x3 | None | None | None | None | Yes | NA |
Palisade Wall | 2 | Town Center - Tier 2 | 1x1 | 3 Logs | None | None | None | Yes | NA |
Palisade Gate | 2 | Town Center - Tier 2 | 1x1 | 12 Logs | None | None | None | Yes | NA |
Cobbled Road | 2 | Town Center - Tier 2 | Min 1x3 | 20 Stone | None | None | None | No | NA |
Fortified Wall | 3 | Town Center - Tier 3 | 1x1 | 4 Stone | None | None | None | Yes | NA |
Fortified Gate | 3 | Town Center - Tier 3 | 1x1 | 8 Logs 12 Stone |
None | None | None | Yes | NA |
Decorations
Building | Tier | Prerequisite | Size | Materials | Upkeep | Produced Item | Occupancy | Upgradeable | Desirability |
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Birch Tree | 1 | None | 1x1 | 1 Gold Ingots | None | None | None | No | NA |
Maple Tree | 1 | None | 1x1 | 1 Gold Ingots | None | None | None | No | NA |
Oak Tree | 1 | None | 1x1 | 1 Gold Ingots | None | None | None | No | NA |
Spruce Tree | 1 | None | 1x1 | 1 Gold Ingots | None | None | None | No | NA |
Juniper Bush | 1 | None | 1x1 | 1 Gold Ingots | None | None | None | No | NA |
Small Shrub | 1 | None | 1x1 | 2 Stone 5 Gold Ingots |
None | None | None | No | Positive |
Small Garden | 1 | None | 1x1 | 5 Planks 3 Stone |
None | None | None | Yes | Positive |
Medium Garden | 1 | None | 2x2 | 5 Planks 5 Stone 20 Gold Ingots |
None | None | None | Yes | Positive |
Garden Trail | 1 | None | 1x3 | 5 Planks 5 Stone 15 Gold Ingots |
None | None | None | Yes | Positive |
Small Plaza | 1 | None | 1x1 | 4 Stone 4 Gold Ingots |
None | None | None | Yes | Positive |
Shrine | 1 | None | 3x3 | 35 Stone 50 Gold Ingots |
None | None | None | Yes | Positive |
Medium Plaza | 2 | Town Center - Tier 2 | 2x2 | 10 Stone 20 Gold Ingots |
None | None | None | Yes | Positive |
Small Park | 2 | Town Center - Tier 2 | 3x3 | 15 Stone 150 Gold Ingots |
None | None | None | Yes | Positive |
Large Park | 2 | Town Center - Tier 2 | 5x5 | 25 Stone 500 Gold Ingots |
None | None | None | Yes | Very Positive |
Small Statue | 3 | Town Center - Tier 3 | 1x1 | 18 Stone 5 Iront 250 Gold Ingots |
None | None | None | No | Positive |
Medium Statue | 3 | Town Center - Tier 3 | 2x3 | 25 Stone 15 Iront 500 Gold Ingots |
None | None | None | No | Positive |
Large Statue | 3 | DTown Center - Tier 3 | 3x4 | 35 Stone 25 Iront 1200 Gold Ingots |
None | None | None | No | Very Positive |