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    Farthest Frontier

    Hunter Cabin: Difference between revisions

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    {{Infobox_Building2_Portable
    {{Infobox_Building2_Portable
    |name1=Hunter Cabin
    |name1=Hunter Cabin
    |image1=[[File:Building_HunterLodge_T1.png|200px]]
    |image1=[[File:Building_HuntingLodge_T1.png|200px]]
    |category1=Food Production
    |category1=Food Production
    |tier1=1
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    <!--TAB 1 COMPLETE-->
    <!--TAB 1 COMPLETE-->
    |name2=Hunter Lodge
    |name2=Hunter Lodge
    |image2=[[File:Building_HunterLodge_T2.png|200px]]
    |image2=[[File:Building_HuntingLodge_T2.png|200px]]
    |category2=Food Production
    |category2=Food Production
    |tier2=(upgrade)
    |tier2=(upgrade)

    Revision as of 23:05, 15 October 2022


    The main source of Meat, Tallow and Pelts comes from the Hunter Cabin as Hunters will attack and butcher the Deer, Boar, Wolvesand Bears in the area.

    Hunters also serve as unofficial defensive units and will attack hostile raiders during attacks.

    The primary resource Nodes that the Hunter Cabin gathers from are Deer and Boar, however, Hunters can also attack and butcher Wolves from Wolf Dens and Bears that periodically roam the wilderness.

    Upgrade Information

    Its secondary resource Node is unlocked with Iron Ingots and upgrading your Hunter Cabin to Tier 2. This enables your Hunter working in the upgraded building to craft Traps using Iron Ingots and trapping small game in his Gathering Area.

    (Note: Hunters that use Traps will gather more Tallow and Pelts but less Meat.)

    Basic Strategy

    Hunters are instrumental in defending your village and your people from Wolves and Bears in the early game before your first Lookout Tower.

    Once the Hunter Cabin has been upgraded to Tier 2, the Hunters will be able to construct hunting traps from Iron Ingots which will allow them to hunt for small game in an area, increasing the Pelt and Tallow yield from the Hunter, but decreasing the Meat yield.

    Gameplay Updates

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