Content added Content deleted
NotAracham (talk | contribs) (→Raw Resources: Additional raw resource image updates) |
NotAracham (talk | contribs) (→Raw Resources: bugfix for medicinal roots + grains) |
||
Line 12: | Line 12: | ||
| [[File:Resource_Stone.png|left|30x53px]] [[Stone]] || [[Laborer]], [[Work Camp]], [[Trading Post]] || NA || NA || [[Stockyard]], [[Trading Post]], [[Storage Cart]] || This is a primary construction material in the game. You may want to avoid selling stone until late game unless you have unlimited supplies. |
| [[File:Resource_Stone.png|left|30x53px]] [[Stone]] || [[Laborer]], [[Work Camp]], [[Trading Post]] || NA || NA || [[Stockyard]], [[Trading Post]], [[Storage Cart]] || This is a primary construction material in the game. You may want to avoid selling stone until late game unless you have unlimited supplies. |
||
|- |
|- |
||
| [[File: |
| [[File:Resource_Grain.png|left|30x53px]] [[Grain]] ([[Wheat]], [[Rye]], [[Buckwheat]]) || [[Crop Field]], [[Trading Post]] || [[Beer]], [[Flour]] || [[Brewery]], [[Windmill]] || [[Storehouse]], [[Root Cellar]], [[Trading Post]], [[Granary]], [[Storage Cart]] || Grain is also used as feed for [[Cattle]]. See Also: [[Crops]]. |
||
|- |
|- |
||
| [[File:Resource_Water.png|left|30x53px]] [[Water]] || [[Basic Well]] || [[Bread]], [[Beer]], [[Pottery]], [[Hide Coats]] || [[Bakery]], [[Brewery]], [[Potter Building]], [[Tannery]] || [[Storehouse]], [[Root Cellar]], [[Stockyard]], [[Storage Cart]] || Water is also used for fighting [[Fire|fires]]. It is a good idea to have buildings close to wells. |
| [[File:Resource_Water.png|left|30x53px]] [[Water]] || [[Basic Well]] || [[Bread]], [[Beer]], [[Pottery]], [[Hide Coats]] || [[Bakery]], [[Brewery]], [[Potter Building]], [[Tannery]] || [[Storehouse]], [[Root Cellar]], [[Stockyard]], [[Storage Cart]] || Water is also used for fighting [[Fire|fires]]. It is a good idea to have buildings close to wells. |
||
Line 26: | Line 26: | ||
| [[File:Resource_Clay.png|left|30x53px]] [[Clay]] || [[Clay Pit]], [[Trading Post]] || [[Bricks]], [[Pottery]] || [[Brickyard]], [[Potter Building]] || [[Stockyard]], [[Trading Post]] || |
| [[File:Resource_Clay.png|left|30x53px]] [[Clay]] || [[Clay Pit]], [[Trading Post]] || [[Bricks]], [[Pottery]] || [[Brickyard]], [[Potter Building]] || [[Stockyard]], [[Trading Post]] || |
||
|- |
|- |
||
| [[File: |
| [[File:Resource_Roots.png|left|30x53px]] [[Medicinal Roots]] || [[Forager Shack]], [[Trading Post]] || [[Medicine]] || [[Apothecary Shop]] || [[Storehouse]], [[Root Cellar]], [[Trading Post]], [[Storage Cart]] || Villagers will use these roots to help cure ailments even at Tier 1 and before you can make [[Medicine]] |
||
|- |
|- |
||
| [[File:Resource_Herbs.png|left|30x53px]] [[Herbs]] || [[Forager Shack]], [[Trading Post]] || [[Soap]] || [[Healer's House]], [[Shelter]], [[Market]], [[Soap Shop]] || [[Storehouse]], [[Root Cellar]], [[Trading Post]], [[Storage Cart]] || |
| [[File:Resource_Herbs.png|left|30x53px]] [[Herbs]] || [[Forager Shack]], [[Trading Post]] || [[Soap]] || [[Healer's House]], [[Shelter]], [[Market]], [[Soap Shop]] || [[Storehouse]], [[Root Cellar]], [[Trading Post]], [[Storage Cart]] || |
Revision as of 23:29, 26 August 2022
This article provides a table of Resources in Farthest Frontier with high-level details. For an index of all Resources visit: Category:Resources.
Resources are entities either naturally occurring or products of industry. They can be harvested from the map, transported from one profession to another, and stored in many Buildings.