Buildings are placeable structures that form the backbone of your town's life.
Shelters, workplaces, amenities, decorations and more all fall into this category and are crucial to keeping your villagers happy, fed, and alive.
A small selection of buildings is initially available to construct with more unlocking as certain requirements are met, primary town hall upgrades and the completion of other buildings in your town.
Buildings are organized in the construction list by category/function, as well as tier. More advanced tiers of buildings almost always require an upgrade to your town hall at minimum.
Building List
Food ProductionBuilding | Tier | Category | Prerequisite | Size | Materials | Upkeep | Produced Item | Occupancy | Upgradeable | Desirability |
---|---|---|---|---|---|---|---|---|---|---|
Town Center | 1 | Amenities and Services | None | 6x6 | 18 Logs | None | None | None | Yes | Positive |
Market | 1 | Amenities and Services | Saw Pit, Storehouse | 4x4 | 30 Planks, 10 Stone | None | Gold | 1x Grocer | Yes | Positive |
Graveyard | 1 | Amenities and Services | None | Min 3x3, Max 10x10 | None | None | None | None | No | NA |
Healer's House | 2 | Amenities and Services | Town Center - Tier 2 | 3x3 | 30 Planks, 20 Clay, 100 Gold | 30 Gold | Waste | 1x Healer | Yes | Positive |
Trading Post | 2 | Amenities and Services | Town Center - Tier 2 | 4x5 | 35 Logs, 10 Stone | None | None | 1-2x Trader | Yes | NA |
School | 2 | Amenities and Services | Town Center - Tier 2 | 3x4 | 50 Planks, 25 Clay | None | None | 1x Teacher | No | Positive |
Rat Catcher | 2 | Amenities and Services | Town Center - Tier 2 | 2x2 | 10 Logs, 20 Planks | 8 Gold | None | 1x Rat Catcher | No | NA |
Pub | 3 | Amenities and Service | Town Center - Tier 3 | 2x3 | 50 Planks, 15 Stone | Beer* | Gold, Happiness | 1x Publican | No | Positive |
Apothecary Shop | 3 | Amenities and Services | Town Center - Tier 3 | 2x3 | 30 Planks, 40 Bricks, 150 Gold | None | Medicine | 1-2 Apothecary | No | NA |
Theater | 3 | Amenities and Services | Town Center - Tier 3 | 5x5 | 150 Planks, 150 Bricks, 1000 Gold | 20 Gold | Happiness | None | Yes | Very Positive |
Shelter | 1 | Housing | Town Center | 3x3 | 10 Logs | None | None | None | Yes | NA |
Temporary Shelter | 2 | Housing | Town Center - Tier 2 | 3x3 | 15 Logs | None | None | None | No | NA |
Stockyard | 1 | Storage | Town Center | 4x4 | 15 Logs | None | None | None | Yes | NA |
Storehouse | 1 | Storage | Stockyard | 3x4 | 25 Logs | None | None | None | Yes | NA |
Root Cellar | 1 | Storage | Stockyard | 2x3 | 10Logs, 20 Stone | None | None | None | Yes | NA |
Wagon Shop | 2 | Storage | Town Center - Tier 2 | 3x3 | 30 Planks, 5 Stone | None | None | 1-2x Wainwright | No | NA |
Granary | 2 | Storage | Town Center - Tier 2 | 2x2 | 25 Planks, 15 Stone | None | None | None | No | NA |
Cooper | 2 | Storage | Town Center - Tier 2 | 3x3 | 50 Planks | None | Barrel | 1-2x Cooper | No | NA |
Vault | 2 | Storage | Town Center - Tier 2 | 3x4 | 40 Stone, 20 Iron | None | None | None | No | NA |
Hunter Cabin | 1 | Food Production | None | 2x3 | 10 Logs | None | Meat, Furs, Tallow | 1x Hunter | Yes | NA |
Forager Shack | 1 | Food Production | None | 2x3 | 10 Logs | None | Mushrooms, Root Vegetables, Nuts, Herbs, Eggs, Willow, Greens, Berries | 1x Forager | No | NA |
Fishing Shack | 1 | Food Production | None | 2x3 | 10 Logs | None | Fish | 1x Fisher | No | NA |
Crop Field | 1 | Food Production | None | Min 5x5, Max 12x12 | None | None | Greens, Grains, Root Vegetables | 1-7 Farmer | No | NA |
Smokehouse | 1 | Food Production | None | 2x2 | 15 Logs, 8 Stone | None | Smoked Meat, Smoked Fish | 1x Smoker | No | Very Negative |
Windmill | 2 | Food Production | Town Center - Tier 2, Saw Pit | 3x3 | 35 Planks, 10 Stone, 1 Heavy Tool | None | Flour | 1-2x Miller | No | Very Negative |
Bakery | 2 | Food Production | Town Center - Tier 2 | 2x3 | 30 Planks, 15 Stone | None | Bread | 1-2 Baker | No | Positive |
Barn | 2 | Food Production | Town Center - Tier 2, Trading Post | 4x6 | 25 Logs, 100 Planks, 15 Stone | None | Meat, Furs, Tallow, Milk | 1-2 Herder | Yes | Very Negative |
Arborist | 2 | Food Production | Town Center - Tier 2 | 2x4 | 20 Planks, 10 Stone, 25 Clay | None | Fruit | 1x Arborist | No | NA |
Cheesemaker | 3 | Food Production | Town Center - Tier 3, Barn | 3x3 | 25 Planks, 50 Bricks | None | Cheese | 1-6x Cheesemaker | No | NA |
Preservist Building | 3 | Food Production | Town Center - Tier 3 | 3x3 | 50 Bricks, 50 Gold | None | Preserves, Preserved Vegetables | 1-6x Preservist | No | NA |