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    Farthest Frontier

    Pelts: Difference between revisions

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    | subcategory = Produced
    | subcategory = Produced
    | produced_by = [[Barn]], [[Hunting Cabin]], [[Trading Post]]
    | produced_by = [[Barn]], [[Hunting Cabin]], [[Trading Post]]
    | cost = See Figures under General Information
    | produces = Variable
    | ingredient_for = [[Shield]], [[Hauberks]], [[Hide Coats]], [[Platemail Armor]], [[Shoes]]
    | ingredient_for = [[Shield]], [[Hauberks]], [[Hide Coats]], [[Platemail Armor]], [[Shoes]]
    | used_by = [[Armory]], [[Cobbler Shop]], [[Tannery]]
    | used_by = [[Armory]], [[Cobbler Shop]], [[Tannery]]
    | constructs = None
    | constructs = None
    | stored_in = [[Stockyard]], [[Storage Cart]], [[Trading Post]]
    | stored_in = [[Stockyard]], [[Storage Cart]], [[Trading Post]]
    | lifespan = N/A
    | notes =
    | notes =
    }}
    }}

    ==General Information==
    Pelts are skins and fur gathered from slain animals. They are used to produce [[Hide Coats]], [[Shoes]], [[Shield]], [[Hauberks]] and [[Platemail Armor]].
    Pelts are skins and fur gathered from slain animals. They are used to produce [[Hide Coats]], [[Shoes]], [[Shield]], [[Hauberks]] and [[Platemail Armor]].


    Line 17: Line 22:
    Once the [[Hunter Cabin]] has been upgraded to Tier 2, the hunters will be able to construct hunting traps from [[Iron Ingots]] which will allow them to hunt for small game in an area, increasing the Pelt and [[Tallow]] yield from the hunter, but decreasing the [[Meat]] yield.
    Once the [[Hunter Cabin]] has been upgraded to Tier 2, the hunters will be able to construct hunting traps from [[Iron Ingots]] which will allow them to hunt for small game in an area, increasing the Pelt and [[Tallow]] yield from the hunter, but decreasing the [[Meat]] yield.


    In the mid-late game, your main source of Pelts will shift from [[Hunter Cabin]] to the [[Barn]] where you will receive Pelts from every [[Cow]] that you slaughter.
    In the mid-late game, your main source of Pelts will shift from [[Hunter Cabin]] to the [[Barn]] where you will receive Pelts from every [[Cows]] that you slaughter.

    <u><b>Pelts are obtained from the following:</u></b>

    '''Hunting Cabin'''
    {| class="wikitable"
    !Resource
    !Pelt Yield
    |-
    |Carcass
    |1
    |-
    |Boar Carcass
    |4
    |}

    '''Barn'''
    {| class="wikitable"
    !Resource
    !Pelt Yield
    |-
    |Cow
    |10
    |}

    {{Navbox Resources}}
    [[Category:Resources]]

    Latest revision as of 17:52, 27 August 2022

    Pelts
    Item category Resources
    Item Subcategory Produced
    Produced by Barn, Hunting Cabin, Trading Post
    Cost

    See Figures under General Information

    Produces

    Variable

    Ingredient for Shield, Hauberks, Hide Coats, Platemail Armor, Shoes
    Used by Armory, Cobbler Shop, Tannery
    Constructs None
    Stored in Stockyard, Storage Cart, Trading Post
    Lifespan (in months) N/A
    Notes


    General Information

    Pelts are skins and fur gathered from slain animals. They are used to produce Hide Coats, Shoes, Shield, Hauberks and Platemail Armor.

    The main source of Pelts comes from the Hunter Cabin as hunters will attack and butcher the Deer, Boar, Wolves and Bears in the area and skin them as well as harvesting Tallow and Meat.

    Once the Hunter Cabin has been upgraded to Tier 2, the hunters will be able to construct hunting traps from Iron Ingots which will allow them to hunt for small game in an area, increasing the Pelt and Tallow yield from the hunter, but decreasing the Meat yield.

    In the mid-late game, your main source of Pelts will shift from Hunter Cabin to the Barn where you will receive Pelts from every Cows that you slaughter.

    Pelts are obtained from the following:

    Hunting Cabin

    Resource Pelt Yield
    Carcass 1
    Boar Carcass 4

    Barn

    Resource Pelt Yield
    Cow 10
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