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    Farthest Frontier

    Combat: Difference between revisions

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    (Created page with "{{Incomplete|date=2023-09-10}} __TOC__ == Overview == {{Quote | quote = The journey into the frontier was dangerous in itself. Many had died along the way. The reward for this brutal expedition was further hardship, but nevertheless your people thrived against the ravages of nature. A prosperous new town was erected in the farthest reaches of the wilderness. Before long, others have made notice of your achievements. Wealthy merchants have arrived bearing goods and...")
     
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    == Overview ==
    == Overview ==


    {{related|Combat and defense}}
    {{Quote
    {{related|Defenses}}
    | quote = The journey into the frontier was dangerous in itself. Many had died along the way. The reward for this brutal expedition was further hardship, but nevertheless your people thrived against the ravages of nature.
    {{related|Beginner's Guide}}


    Combat and defense are an integral part of the game, and can be both fun and challenging.
    A prosperous new town was erected in the farthest reaches of the wilderness. Before long, others have made notice of your achievements. Wealthy merchants have arrived bearing goods and seeking to trade. Immigrants made the journey as well, seeking opportunities in the frontier.


    {{:Defenses}} These include [[Armor]] & [[Shield]]s, and [[:Category|fences and walls]]. See ''[[Defenses]]'' for more details.
    But not all have come bearing good intentions. Raiders, bloodthirsty bandits and thieves, see the growing town as an opportunity to profit, and they will take what your people have harvested and produced, by force if needed. Stand guard, and ready your defenses!
    | author =
    | title =
    | source = [https://www.farthestfrontier.com/guide/gameplay/combat/ Farthest Frontier official combat guide]
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    The sections below detail ''offensive'' buildings that the game offers.
    <mark>This section mostly still pending.</mark>


    {{Note|Combat is an ''optional'' mechanic in [[Farthest Frontier]] and can be toggled off during [[World Generation]], if you wish to play peacefully.}}
    {{Note|Combat is an ''optional'' mechanic in [[Farthest Frontier]] and can be toggled off during [[World Generation]], if you wish to play peacefully.}}


    == Offense ==
    == Town center ==

    {{main|Town Center}}


    <mark>This section pending.</mark>
    <mark>This section pending.</mark>


    == Defense ==
    == Hunter cabin ==


    {{main|Defenses}}
    {{main|Hunter Cabin}}


    <mark>This section pending.</mark>
    {{:Defenses}} These include:


    == Towers ==
    * [[Town Center]]

    * [[Hunter Cabin]]
    * [[Lookout Tower]]
    {{main|Lookout Tower}}

    * Walls &amp; Fences
    <mark>This section pending.</mark>
    * [[Barracks]]


    == Barracks ==
    See ''[[Defenses]]'' for complete details.


    {{main|Barracks}}
    == Further reading ==


    <mark>This section pending.</mark>
    <mark>This section pending.</mark>


    [[Category:Game Concepts]]
    [[Category:Combat]]

    Latest revision as of 15:10, 18 September 2023

    Overview

    Related article: Combat and defense
    Related article: Defenses
    Related article: Beginner's Guide

    Combat and defense are an integral part of the game, and can be both fun and challenging.

    There are multiple Resources, kinds of Buildings, and designs of Terrain that can serve as defense against attacking forces (be those animals or people). These include Armor & Shields, and fences and walls. See Defenses for more details.

    The sections below detail offensive buildings that the game offers.

    Combat is an optional mechanic in Farthest Frontier and can be toggled off during World Generation, if you wish to play peacefully.

    Town center

    This section pending.

    Hunter cabin

    This section pending.

    Towers

    This section pending.

    Barracks

    This section pending.

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