Content added Content deleted
mNo edit summary |
mNo edit summary |
||
Line 3:
== Overview ==
{{related|Combat and defense}}
{{related|Defenses}}
{{related|Beginner's Guide}}
Combat and defense are an integral part of the game, and can be both fun and challenging.
{{:Defenses}} These include [[Armor]] & [[Shield]]s, and [[:Category|fences and walls]]. See ''[[Defenses]]'' for more details.
The sections below detail ''offensive'' buildings that the game offers.
<mark>This section mostly still pending.</mark>▼
{{Note|Combat is an ''optional'' mechanic in [[Farthest Frontier]] and can be toggled off during [[World Generation]], if you wish to play peacefully.}}
==
<mark>This section pending.</mark>
==
{{main|
== Towers ==
▲* [[Town Center]]
<mark>This section pending.</mark>
* [[Barracks]]▼
{{main|Barracks}}
<mark>This section pending.</mark>
[[Category:Combat]]
|
Latest revision as of 15:10, 18 September 2023
This article is incomplete.2023-09-10) ( |
Overview
- Related article: Combat and defense
- Related article: Defenses
- Related article: Beginner's Guide
Combat and defense are an integral part of the game, and can be both fun and challenging.
There are multiple Resources, kinds of Buildings, and designs of Terrain that can serve as defense against attacking forces (be those animals or people). These include Armor & Shields, and fences and walls. See Defenses for more details.
The sections below detail offensive buildings that the game offers.
Combat is an optional mechanic in Farthest Frontier and can be toggled off during World Generation, if you wish to play peacefully.
Town center
This section pending.
Hunter cabin
This section pending.
Towers
This section pending.
Barracks
This section pending.