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    Farthest Frontier

    Combat: Difference between revisions

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    (Created page with "{{Incomplete|date=2023-09-10}} __TOC__ == Overview == {{Quote | quote = The journey into the frontier was dangerous in itself. Many had died along the way. The reward for this brutal expedition was further hardship, but nevertheless your people thrived against the ravages of nature. A prosperous new town was erected in the farthest reaches of the wilderness. Before long, others have made notice of your achievements. Wealthy merchants have arrived bearing goods and...")
     
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    [[Category:Game Concepts]]
    [[Category:Game Concepts]]
    [[Category:Combat]]

    Revision as of 23:15, 10 September 2023

    Overview

    The journey into the frontier was dangerous in itself. Many had died along the way. The reward for this brutal expedition was further hardship, but nevertheless your people thrived against the ravages of nature.

    A prosperous new town was erected in the farthest reaches of the wilderness. Before long, others have made notice of your achievements. Wealthy merchants have arrived bearing goods and seeking to trade. Immigrants made the journey as well, seeking opportunities in the frontier.

    But not all have come bearing good intentions. Raiders, bloodthirsty bandits and thieves, see the growing town as an opportunity to profit, and they will take what your people have harvested and produced, by force if needed. Stand guard, and ready your defenses!

    This section mostly still pending.

    Combat is an optional mechanic in Farthest Frontier and can be toggled off during World Generation, if you wish to play peacefully.

    Offense

    This section pending.

    Defense

    There are multiple Resources, kinds of Buildings, and designs of Terrain that can serve as defense against attacking forces (be those animals or people). These include:

    See Defenses for complete details.

    Further reading

    This section pending.

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