→Non-Gameplay: adding extra verbiage around game speed
NotAracham (talk | contribs) (→Non-Gameplay: added hint about reducing game speed) |
NotAracham (talk | contribs) (→Non-Gameplay: adding extra verbiage around game speed) |
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* Shadows (slider): Low
* Occlusion Highlight (under general): Undetectable
*
Do note, after a certain point of map complexity the critical bottleneck on any system becomes the CPU instead of graphics, for which there is no solution.
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