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    Farthest Frontier

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    * Click on the [[Age Brackets]] section of the [[HUD]] and then switch from the [[Professions]] tab by clicking on the ''Resources In Storage'' tab.
    * Click on the [[Age Brackets]] section of the [[HUD]] and then switch from the [[Professions]] tab by clicking on the ''Resources In Storage'' tab.


    NOTE: this dialog ''is'' updated in real time, so keeping it open will allow you to see the change (and ''rate'' of change or ''resource trends'', to a degree) in the amount you have of each of the resources.
    {{Note|his dialog ''is'' updated in real time, so keeping it open will allow you to see the change (and ''rate'' of change or ''resource trends'', to a degree) in the amount you have of each of the resources.}}


    WARNING! This dialog does ''not'' show any resources stored in your [[Trading Post]]. The most notable of these is [[Gold]] (as you can only transfer up to a maximum of 500 of any other resource ''in'' to the trading post). Sure, you can ''stock'' more than 500 of a given resource in the trading post, but it's still gold that you should/will have the most of ''hidden'' away in the trading post eventually. Don't forget it's there!
    {{Warning|This dialog does ''not'' show any resources stored in your [[Trading Post]]. The most notable of these is [[Gold]] (as you can only stock a maximum of 500 of any other resource in the trading post). Don't forget that you might have a resource, especially gold, absent from this dialog because you've got it tucked away in your trading post!}}


    == Display options ==
    == Display options ==
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    </gallery>
    </gallery>


    TIP! Some players may find it easier to leverage this dialog with the ''Empty Items Last'' option ''disabled''. Doing so results in a resource's position in the dialog always remaining the same, and the player can develop a degree of "muscle memory" when scanning this dialog for a given resource.
    {{Tip|Some players may find it easier to leverage this dialog with the ''Empty Items Last'' option ''disabled''. Doing so results in a resource's position in the dialog always remaining the same, and the player can develop a degree of "muscle memory" when scanning this dialog for a given resource.}}


    == Production Limits ==
    == Production Limits ==
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