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NotAracham (talk | contribs) adding consumes and produces |
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|upkeep=None |
|upkeep=None |
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|consumes={{Icon|Firewood}} |
|consumes= 1x {{Icon|Firewood}} + 15x {{Icon|Meat}} or 15x {{Icon|Fish}} |
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|produces={{Icon|Smoked Meat|MeatSmoked}}{{Icon|Smoked Fish|FishSmoked}} |
|produces= 15x {{Icon|Smoked Meat|MeatSmoked}} or 15x {{Icon|Smoked Fish|FishSmoked}} |
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|occupancy= 1 x [[Smoker]] |
|occupancy= 1 x [[Smoker]] |
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|upgrade_name=N/A |
|upgrade_name=N/A |
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The '''Smokehouse''' is a food preservation building, taking the [[ |
The '''Smokehouse''' is a food preservation building, taking the [[Meat]] and [[Fish]] produced by the [[Hunter Cabin]], [[Fishing Shack]] and [[Barn]] and converting them into their smoked equivalents. |
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This conversion is a significant extension to the life of the foodstuff, taking meat and fish from a base lifespan of 3 and 2 months respectively to a full 24 months for each in their smoked form. This radical extension in food lifespan serves the Settlement well regardless of size and tier, and will remain a fixture even into late-game. |
This conversion is a significant extension to the life of the foodstuff, taking meat and fish from a base lifespan of 3 and 2 months respectively to a full 24 months for each in their smoked form. This radical extension in food lifespan serves the Settlement well regardless of size and tier, and will remain a fixture even into late-game. |