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miraheze:farthestfrontier>Javelin No edit summary |
miraheze:farthestfrontier>Javelin No edit summary |
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[[Category:Buildings]] |
[[Category:Buildings]] |
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The main source of [[Meat]], [[Tallow]] and [[Pelts]] comes from the |
The main source of [[Meat]], [[Tallow]] and [[Pelts]] comes from the Hunter Cabin as [[Hunter]]s will attack and butcher the [[Deer]], [[Boar]], [[Wolf|Wolves]] |
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and [[Bear|Bears]] in the area. |
and [[Bear|Bears]] in the area. |
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The primary resource Nodes that the |
The primary resource Nodes that the Hunter Cabin gathers from are [[Deer]] and [[Boar]], however, [[Hunter]]s can also attack and butcher [[Wolf|Wolves]] from [[Wolf Dens]] and [[Bears]] that periodically roam the wilderness. |
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Its secondary resource Node is unlocked with [[Iron Ingots]] and upgrading your |
Its secondary resource Node is unlocked with [[Iron Ingots]] and upgrading your Hunter Cabin to Tier 2. This enables your [[Hunter]] working in the upgraded building to craft Traps using [[Iron Ingots]] and trapping small game in his Gathering Area. |
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(Note: |
(Note: [[Hunter]]s that use Traps will gather more [[Tallow]] and [[Pelts]] but less [[Meat]].) |
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[[Hunter]]s are instrumental in defending your village and your people from [[Wolves]] and [[Bears]] in the early game before your first [[Watch Towers|Lookout Tower]]. |
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Once the [[Hunter Cabin |
Once the [[Hunter Cabin]] has been upgraded to Tier 2, the [[Hunter]]s will be able to construct hunting traps from [[Iron Ingots]] which will allow them to hunt for small game in an area, increasing the Pelt and [[Tallow]] yield from the [[Hunter]], but decreasing the [[Meat]] yield. |